• Available Now!

    DARK PLACES

    Experience a shared world of tragedy, darkness, and–in its own twisted way–triumph. Dark Places is a gamemasterless roleplaying game inviting all players to equally share the experience of telling the story of their Shadowers and the mysteries of the Dark.

    Dark Places

    Between Life and Death

    Click for more information!
    more
  • Available Now!

    Earthdawn: The Age of Legend

    A fantasy roleplaying game set in a world of high adventure, high magic, and terrible danger. Featuring all-new story-oriented rules, the game is easy to learn and handle, ideal for one-shots, convention games, and introductory games—even for kids!

    Earthdawn: The Age of Legend

    Check out the game's Website!

    Click for more information!
    more
  • Available Now!

    The Equinox Match System Guide

    The Equinox Match System Guide is a roleplaying game of stunning action, frightening intrigue, and mystical powers! Designed for larger-than-life characters with special and extremely powerful abilities, this book provides all the tools needed for adventures in a war-ravaged dark future.

    Equinox Match System Guide

    Fight the Terror!

    Click for more information!
    more
  • Available Now!

    The Equinox Storygame Guide

    The Equinox Storygame Guide features a simple, story-oriented roleplaying game system—your key to stunning action, frightening intrigue, and mystical powers!

    Create exciting stories about powerful mystics in a war-ravaged dark future with a minimum of fuss and preparation.

    Equinox Match System Guide

    Don't do what they tell you!

    Click for more information!
    more
  • Available Now!

    The Equinox Setting Guide

    Ride hybrid ships through astral space connecting planets and galaxies and wield awesome mystic powers and nethertech relics! Whether you're a misfit, scoundrel, mercenary, pirate, idealist, explorer, or just someone who walked away from his home in search of adventure: you are part of the Galactic Underground. Fight the nightmares that invaded the universe, start a revolution against the fascistic and corrupted Consortium government, and explore space beyond the Veil!

    Equinox Setting Guide

    Become a Vagrant!

    Click for more information!
    more
  • Available Now!

    Itras By

    Start a journey away from reality as you perceive it with your everyday senses.

    Itras By is a game turned into living fiction, where all participants are co-creators.

    Itras By

    Are you ready?

    Click for more information!
    more
  • Available Now!

    Valley of Eternity

    Valley of Eternity is a penguin roleplaying game about everyday heroes and fate as an outcast, reserved for those who are in any way different from their fellows. Inspired by western movies, Valley of Eternity features a bit of comedy with serious undertones. Designed mostly for one-shot adventures, Valley of Eternity is a good entry-level roleplaying game with a simple setting and deep meaning.

    Valley of Eternity

    You want the book?

    Click for more information!
    more

News

Earthdawn: The Age of Legend - Thread Magic

Published on 20.06.2016

The magical energy flowing through the world of Earthdawn can be separated into strands called threads, and one of the unique applications of the workings of magic is the use of thread magic. Adepts can use thread magic to activate a Legendary Item’s abilities, magicians use thread magic to supply the power needed for their spells, and groups use it to unite their fates for a common goal. 

Read more...


Earthdawn Video Review

Published on 18.06.2016

Here is a nice video review done by Nathan Russell giving you a visual thumb-through of the book and overview of the content.

 


Limited FU Dicesets — Preorder Now!

Published on 03.06.2016

We are going to create a limited run of customized dicesets for use with our FU-based games, the Equinox Storygame and Earthdawn: The Age of Legend. Each set will consist of a single main die and a total of six bonus and penalty dice. More bonus/penalty dice will be available, but optional. Find images of the dice below! 

Because this is our first foray into creating custom dice, and doing so is everything but cheap, we'll use a preorder process to make these dice sets happen. Follow the steps outlined below to secure your set!


The Elements of the Game

Published on 02.06.2016

FU GamesIn this article, we will be exploring the core elements of our FU-based games, Equinox (using the Equinox Storygame Guide) and Earthdawn: The Age of Legend. We will identify the thoughts behind the game design, going beyond the unique resolution mechanics that only appear to be at the center of it all.

When composing adventures in traditional roleplaying games, many gamemasters approach design from an event-centered point of view, trying to arrange events happening in the adventures into a pre-determined order. However, even with a few triggers and if/else combinations, the structure of adventures written this way is very rigid. Such a rigid structure makes it hard for the gamemaster to adapt the adventure to his players’ needs, often leading to frustration when railroading them to his intended goal or shutting their ideas down until they have one that meet his line of thinking.

Sounds familiar? We have all been there at some point. 


Dark Places: Behind the Scenes

Published on 01.06.2016

“Every move towards darkness brings us one step closer to answers. When you have endured it all as long as I, as well as I, you begin to see that the answers outnumber the questions. This is the problem that comes of time folding inward upon itself, and it is resolved through the Books of the Void. In their pages, there are questions and answers aplenty. Making them match… that is the work of us all.”

—The Darkened Father, in an early Third Turning sermon at the Chapel of the Dust

Dark Places is a strange game. It has an unconventional genre (afterlife mystery), an unusual play style (specific number of players and no gamemaster), a strange core dice mechanic (D8s and D4s), and it isn’t explicitly designed to tack on to any particularly popular tropes. What it is though is a unique way of telling stories that wouldn’t quite fit in any other game, and that is why it was so important that I bring it to you.

Business Contact

You want our books in your store but can't find them at your distributor? Contact us directly!

Latest Tweets