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    The Equinox Setting Guide

    Ride hybrid ships through astral space connecting planets and galaxies and wield awesome mystic powers and nethertech relics! Whether you're a misfit, scoundrel, mercenary, pirate, idealist, explorer, or just someone who walked away from his home in search of adventure: you are part of the Galactic Underground. Fight the nightmares that invaded the universe, start a revolution against the fascistic and corrupted Consortium government, and explore space beyond the Veil!

    Equinox Setting Guide

    Become a Vagrant!

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    Itras By

    Start a journey away from reality as you perceive it with your everyday senses.

    Itras By is a game turned into living fiction, where all participants are co-creators.

    Itras By

    Are you ready?

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    FreeFATE

    FreeFATE is your gateway to exciting adventures, suspenseful tales and thrilling action!

    The FreeFATE rules are a cut down & condensed version of the FATE System (Fantastic Adventures in Tabletop Entertainment), intended to appeal to gamers who prefer uncomplicated rules and to act as an introduction to the full system.

    FreeFATE

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    Valley of Eternity

    Valley of Eternity is a penguin roleplaying game about everyday heroes and fate as an outcast, reserved for those who are in any way different from their fellows. Inspired by western movies, Valley of Eternity features a bit of comedy with serious undertones. Designed mostly for one-shot adventures, Valley of Eternity is a good entry-level roleplaying game with a simple setting and deep meaning.

    Valley of Eternity

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    Vampire City

    A roleplaying game for three to five players, Vampire City focuses on these dark souls. Without the need for a gamemaster, the game allows everyone to participate in a truly collaborative experience; giving free reign to pursue even contrary interests!

    Vampire City

    Fear the Night for it has fangs!

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    BARBAREN!

    If you thought regular fantasy roleplaying games were sexist and full of glorified violence, get a load of this: BARBARIANS! - The Ultimate Macho Roleplaying Game.

    BARBARIANS! is a satirical roleplaying game far beyond the limits of good taste. If you like dirty jokes, trashy splatter porn fantasy movies, or Manowar you'll love this. Raargh!

    Itras By

    Are you man enough?

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    Pro Indie

    Pro Indie is Vagrant Workshop's german counterpart. You'll find most of our titles in the german language here, as well as some others.

    This site also features our german crowdfunding project Fate to Go!

    Pro Indie

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    This way to our other website!
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Equinox

Earth Nexus Schematic

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Here's the Earth Nexus Schematic as presented in the Equinox Setting Guide, an abstract view of the various fold clusters and their relation to Gateway Station and the Earth Belt.

The technical/arcane look was designed by Angus McNicholl. We're thinking about a larger (poster?) version of the schematic, adding all locations of the Earth Belt as well. What do you think?

 


Art Preview: Illustration Sketches

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Here are a couple of excerpts from the sketches for the Equinox Setting Guide. These are only roughs--pencil only at the moment, the final versions will be inked and colored. The artist is David Michael Wright, find his homepage here!


 


Announcing the Equinox Setting Guide

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As other games and projects tended to have a higher priority, development on Equinox dragged on for a while. Being excited working on the setting, we also announced it way too early back in the day. However, while we never stopped working on it, we've come to realize we're not coming to an end that soon.

Developing the game mechanics is one of the main things slowing us down. Designing, testing, and fleshing out the mechanics is a time-intensive process and is taking us a while longer to finish. Our time and resources being limited, we don't want to wait that long to actually release something for Equinox. Especially as the setting material has been pretty much ready for a while!

As a result, we decided to change a few things and get Equinox out sooner. The idea is to present just the core setting, its history, and as much background information as possible. You will be able to use the Equinox Setting Guide for a wide variety of things: as a game world for your favorite roleplaying game system, as inspiration for writing stories (or even a novel), for designing your own computer or board games, or just as a good read for spurring your imagination.


Mystical Materials

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Any discourse on mystic energy would be incomplete without discussing mystical materials. Mystical materials are able to interact with and manipulate mystic energy. As a result they are used in constructing nethertech, enchanting, and other mystical purposes. There are a number of different types of such materials, which formally are: telesmic essence, living tissue, biomechanical metal, and various grades of arcanium. Each of these and their properties and unique attributes will be discussed in turn, but all of them can be used for potent mystical effects and can be quite valuable in their mystically refined states.


Subspecies

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The mystical forces of the universe have a direct influence on the human genome. Humans born in the presence of a mystic field—which before the invention of mystic field generators meant they had to be on a planet in a mystic cycle—sometimes belong to a subspecies. The exact appearance of a subspecies depends on the mystical energy field present during gestation, the specific interactions between a human’s genome and the mystic field varying by world. While normal humans may give birth to a member of a subspecies if the pregnancy is carried out in a mystic field, members of a subgroup only bear children of that same subgroup. However, if no mystic energies are present, all children will be born as normal humans.

The Last Bastion Against Evil

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If you believe the history vids, the Consortium tried to take control of the Sol System in the aftermath of the Great Netherwar. But even with the war over and the Demons beaten back to wherever it was they came from, Sol was a very dangerous place. Shanrazi partisans continued to fight and raid shipping in the shattered remains of Earth long after their masters had been banished. So the Consortium established a military industrial power to protect their interests in the Earth Belt.

This is How We Roll!

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For Equinox, we wanted to design a dice mechanic that fits a cinematic play style with a solid set of mechanics—not too rules-light, but not too rules-heavy. It took us many iterations and tinkering to finally arrive at the system we use now, which is one we are quite proud and fond of.

Before we get into the system proper, some of the process and sources of inspiration might be of interest as well. With Vagrant Workshop’s history with Earthdawn Third Edition, we initially started off using a variant of the Step System. This worked well enough to get us through an initial playtesting round, but showed that some of the tweaks we wanted specifically for Equinox didn’t quite work out. One of the solutions was dropping the idea of using the full range of die types, which eventually led us to a simpler system using only good ‘ol six-sided dice. We designed that one from scratch, focusing on the elements we wanted in the game. However, something was missing.


So You Think You’ve Seen It All Before

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You’re no stranger to roleplaying games—anyone who gets a good look at you can tell that. I mean, really—you do know they make t-shirts in colors other than black, right? Whatever. I’m here because I’m pretty sure that you’ve got a pretty serious misconception about Equinox—you think that just because you’ve stuck your nose in a game or two, you know what you’re going to see when you get your hands on this game.

You’re wrong.


The Far Future

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"In the dark night of a distant future, the shattered remains of Earth drift through the cold void of space. The shadows of the past have been driven away, and the dark clouds at the horizon appear to be man-made. After the Great Netherwar, which resulted in the destruction of Earth, mankind is restless, scattered across the void, bereft of its cradle. The Sol system became the last, safe hideout for outcasts both mystic and mundane. Known as Vagrants, they are rebels to the oppressive might of the Consortium--the government ruling over what's left of Earth and its colonies. True freedom can only be found among the stars, the voices of the galactic underground say. To them, the war isn't over.It has only just begun."

Ride hybrid ships through astral space connecting planets and galaxies, wield awesome mystic powers, nethertech artifacts, and cutting-edge technology! Take on the role of a restless wanderer--someone living on the fringes of galactic society, scraping by in a war-torn system or even stealing other people's stuff. Wether a misfit, scoundrel, mercenary, pirate, idealist, explorer, or just someone who walked away from his home in search of adventure: you are part of the galactic underground. Fight the nightmares that invaded the universe, start a revolution against the fascistic and corrupted Consortium government and explore space beyond the Veil ...

Equinox is a future fantasy game of stunning action, frightening intrigue, and mystical powers, set in a war-ravaged dark future. This article intends to sweeten the wait and give you a glimpse of what the game will hold for you!

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