The Elements of the Game

Published on 02.06.2016

FU GamesIn this article, we will be exploring the core elements of our FU-based games, Equinox (using the Equinox Storygame Guide) and Earthdawn: The Age of Legend. We will identify the thoughts behind the game design, going beyond the unique resolution mechanics that only appear to be at the center of it all.

When composing adventures in traditional roleplaying games, many gamemasters approach design from an event-centered point of view, trying to arrange events happening in the adventures into a pre-determined order. However, even with a few triggers and if/else combinations, the structure of adventures written this way is very rigid. Such a rigid structure makes it hard for the gamemaster to adapt the adventure to his players’ needs, often leading to frustration when railroading them to his intended goal or shutting their ideas down until they have one that meet his line of thinking.

Sounds familiar? We have all been there at some point. 

Meet us at the RPC 2016!

Published on 23.05.2016

We'll be at the RolePlay Convention 2016 in Cologne this coming weekend (May 28+29).  

Find us in Hall 10.2, Booth F-104!

Make sure you drop by!

Translation Incoming!

Published on 06.05.2016

We're happy to announce that we're working on a translation into the german language for Earthdawn: The Age of Legend!

While there is no set release date yet, we will keep you updated on the progress of the book. 

From the backcover: 

Before science, before history, an era of magic existed in our world's dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Namegiver races. Bold heroes from all across the land band together, arming themselves with powerful magical spells and treasures, ready to fight for life and freedom. It was an age of fantastical deeds and mythical stories. 

It was the Age of Legend. 

Earthdawn: The Age of Legend is a roleplaying game set in a world of high adventure, high magic, and terrible danger. Story-based mechanics, easy to learn and intuitive to use, allow you to create exciting stories about powerful adepts in this ancient era of heroes. This book contains all the rules you need to play, including an introduction to the world of Earthdawn.

Downloads now Available!

Published on 02.05.2016

We have updated the Resources page with a Downloads section containing printer-friendly Setting Creation and Character Sheets, Adversary Sheets, Vehicle Sheets, and the Rules Summary.

PDF Update

Published on 01.05.2016

An updated version of the Earthdawn: The Age of Legend eBook is now available. We have caught a couple of errata (click here for more information). We also added a second file optimized for reading, printing, and use at the gaming table.

The main file represents a copy of the book, which was formatted and filled with illustrations to look good in print. It doesn't display well on some devices due to the heavy load of graphics and transparency effects, and also uses a quadratic format that doesn't scale well on most displays.

The additional second file breaks with the quadratic format we use for print, and displays better and faster on all devices. The new format is also printerfriendly and contains more bookmarks.